Friday, 23 January 2015

Added Lakes, Structures, Misc Props

Today I added a building, some props, and some old-style cobblestone stairs into the side of a mountain. I also incorporated the day/night cycle that I made into this map.




Thursday, 22 January 2015

Building Lighting...

Today I made a heightmap using the "Fractscape" terrain generator. I imported it into UE4 and I'm building the lighting so that I can add to it tomorrow.

Wednesday, 21 January 2015

Upcoming Project Thoughts

Played around with a sample map in UE4 that was provided as a template. Unfortunately it crashed while rendering the lighting so I couldn't get a screenshot. (It was an elaborate mountain scene where the player hang-glided through hoops)

I also read through Ch. 2.1 (Addressing and Variable Declaration)

I'm still trying to decide what my next project will be. I am choosing between a project in UE4, Blender, or Visual Studio.

Tuesday, 20 January 2015

Learn C++ and Mainframe

Spent the class reading through the rest of chapter 1 on Learn C++.

I got to chapter 2.1 (Basic addressing and variable declaration. 

I also created the starter mainframe for the DirectX program that I will be starting.
Download Mainframe


Friday, 16 January 2015

Thursday, 15 January 2015

Calculator (C++)

Made a Calculator using C++, There's only one bug that I'll sort out tomorrow
https://www.dropbox.com/sh/7i9h3a51hy1w411/AACKTVSq71ZcgDzSJtj9BeGqa?dl=0

Bug: "No Corresponding Option" message pops up after the answer of multiplication or factorial. It's only supposed to pop up if 1 or 2 isn't selected in the main menu.




Wednesday, 14 January 2015

Made a 5 minute day/night cycle. Tomorrow I'm going to try and learn some functions regarding events at different times of the day.

Day/Night Cycle: